Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything today's 3D artist needs to know to tackle the difficult task of recreating the human form in 3D. Starting with 2D references, and moving on to practical and advanced 3D sculpting—including topology and animation preparation—every stage in the creation of an ideal male and female figure is covered. Featuring established artists such as Chris Legaspi and Mario Anger, there are also several master projects for an informative and in-depth overview of the 3D sculpting process, showing how the ideal human form can be adapted to fit any shape!
《3D艺术家的解剖学》是介绍雕刻人体的重要教学指南。这本不需要用到软件的专著充满了今天的3D艺术家要应对用3D技术再现人形这项想艰难任务时所需要了解的一切。开篇提到了2D,接着就讲到了实用和高级的3D雕刻——拓扑学和动画准备——涵盖了创造理想的男性和女性的每一个阶段。本书以**艺术家Chris Legaspi和 Mario Anger为特色,还提供了几个主要项目以对3D雕刻过程进行富含信息量的深入概述,展示理想的人形如何得以与任何形状相契合。





