A broad understanding of the fundamental concepts, conventions, and theories of art is essential when it comes to producing a successful piece of work. Art Fundamentals addresses key basic subjects such as color and light, composition, perspective and depth, anatomy, and portraying emotions in a series of insightful chapters. Find out about color relationships and how to choose colors that work well together. Learn about the Rule of Thirds, Rule of Odds, Golden Triangle, and Divine Proportions, all of which are key when it comes to creating a realistic and dynamic composition. Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.
Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.
Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.
Andrei Riabovitchev works for MPC in the United Kingdom as a concept artist and has an impressive résumé that includes Prometheus, X-Men: First Class, and Snow White and the Huntsman.
要创作出一件成功的的作品,对艺术的基本概念、惯例、理论的全面理解斯必不可少的。《艺术基础》在一系列富有洞见的章节中谈论了重要的基础性主题,如色与光、构图、角度与深度、解剖学和描绘情感。发现颜色之间的关系,和如何选择可以完美搭配的颜色。学习三分法、奇数法则、金三角和黄金分割,所有这些都对创作一件栩栩如生、充满活力的作品至关重要。在一张图片中发现故事讲述的力量,以及眉毛的一点点倾斜是如何将开心变为发怒的。
这本由游戏和电影行业最有经验的艺术家,包括Gilles Beloeil(《刺客信条》系列)和Andrei Riabovitchev(《普罗米修斯》和《X战警:**战》)撰写的书为新手们赋予了他们开始艺术旅程所需的工具,也为老手们提供了一个温习理论的机会。
Gilles Beloeil是育碧蒙特利尔工作室的一名资深概念艺术家和数字绘景师,他过去几年都在为畅销的《刺客信条》电子游戏系列的书籍进行创作。
Andrei Riabovitchev在英国的MPC担任概念艺术家,有着令人印象深刻的简历,参与的过的电影包括《普罗米修斯》、《X战警:**战》和《白雪公主与猎人》。